fJohn has 71 post(s)

The Design History society is a quiet little organization in Britain that publishes real scholarship year-in and year-out, somehow avoiding the various waves of academic hipness that have been known to blow other journals around. Do enter! It could result in a nice little chunk of change. And what scholar does not need a new pair of shoes and a fresh case of ramen?

The deadline is 14 June 2013.

Here are the details:

Submissions are invited for the Design History Society Essay Prize, established in 1997 in order to maintain high standards in design history in higher education. Two prizes are awarded annually; one to an undergraduate student and the other to a postgraduate (MA or PhD).

Competition requirements:

1. The entrant must have been a current or graduating student (full or part-time) within the academic year 2012/2013.
2. The essay should be written in English.
3. The length of the essay should be between 6,000 words and 10,000 words, including footnotes (for postgraduate students this may take the form of a free-standing essay or a thesis chapter re-worked into a free-standing essay). A word count must be provided with the essay and on the submission form.
4. The essay (including illustrations) should be submitted electronically as a PDF.
5. The essay should not have been previously published.
6. The essay must be accompanied by an academic nomination. Copies of these guidelines can be forwarded to tutors on request.

The Prize includes:
· A bursary of £300 given by the Design History Society
· One year’s membership of the Design History Society (includes subscription to The Journal of Design History)
· Free place at the Design History Society conference Towards Global Histories of Design: Postcolonial Perspectives 5 – 8 September 2013, National Institute of Design, Ahmedabad, India, plus free place at the conference gala dinner.
· ONLY if attending Towards Global Histories of Design conference, £200 towards travel costs to Ahmedabad, India.
· £100 worth of Oxford University Press publications
· 5 Paperbacks in the Oxford History of Art series

Application forms are available from the DHS Essay Prize Officer:
Dr Annebella Pollen a.pollen@brighton.ac.uk
The closing date is 14th June 2013
Essays received after the deadline will not be considered.

4 Active calls          
 Å

í Due May 21: Post your three proposals to this website
Tue, May 14

Due May 21

Hello all,

We’ll have coffee and pastries delivered to the room before class and for break. We’ll be running on a tight schedule… so be sure to arrive on time. Anther, I have you first.

10 minutes max presentation, 10 minutes discussion. Better if you present for less time.

I’ll follow up with an email that I sent the critics…

9:00 Introduction to critics
9:10 Anther – Design for Commerce (3 projects under one umbrella)
9:30 Justin – etc Magazine
9:50 Elie – Radio RISD
10:10 Carly – Book Proposal
10:30 Jen and Anne – City Development

BREAK

11:10 Kaveh – Installation
11:30 Jay and Carlos – Installation
11:50 Jay – Installation #2
12:10 Daniel – Roomie

12:30 — Course evaluations

4 Emailed          

Frieze Writer’s Prize is an annual international award to discover and promote new art critics.

Entrants must submit one unpublished review of a recent contemporary art exhibition, which should be 700 words in length. Entries must be submitted in English, but may be translated (this must be acknowledged). Entrants must be over 18 years of age. To qualify, entrants may only previously have had a maximum of three pieces of writing on art published. The winning entrant will be commissioned to write a review for frieze and will be awarded £2,000. Entries should be emailed as a word attachment to writersprize@frieze.com. Please do not send images.

The closing date for entries is 22 July 2013.

Judges

Christy Lange (associate editor of frieze)
Sean O’Toole (co-editor of CityScapes)
Lynne Tillman (fiction writer and critic)

http://www.frieze.com/writersprize/category/wp_2013/

4 Active calls / Emailed          

More than a decade ago Sappi Fine Paper North America— the maker of McCoy, Opus, Somerset and Flo — established the Ideas that Matter grant program to recognize and support designers who use their skills and expertise to solve communications problems for a wide range of charitable activities. Even today, Ideas that Matter remains the only grant program of its kind in the industry. Since 1999, Ideas that Matter has funded over 500 nonprofit projects, contributing $12 million worldwide to causes that enhance our lives, our communities and our planet. Sappi believes that the creative ideas of designers can have an impact beyond the aesthetic and that those ideas can be a powerful force for social good. Working together with our customers, we aim to make a difference.

Due July 19

More information and entry form

Video from last year’s winner, Lowell Williams

4 Active calls       J        

4 Blog          
 Å

Y Final review critics for May 14

Greetings all… let’s meet as a class tomorrow from 9am until 1pm. We should
use this time to review everyone’s final proposal.

We have four excellent critics for our final class next week. I’ll give you
more info about them then.

4 Emailed          

OLYMPUS DIGITAL CAMERA
How did the project get started?

  • background is in architecture and design from Iowa State
  • graduated in 2006 and worked at Gensler in Santa Monica
  • while he was there he got into this problem of putting together a lot of presentation boards
  • wanted to use graphics to visually communicate these ideas
  • when he was doing a lot of sketches in college he hit a rut where he couldn’t find a subject-matter to draw that inspired him
  • so decided to draw the simple things that inspired him when he as a child
  • started drawing sequoias, trains, trucks, combines
  • in 2008 he got laid off
  • then decided to try to get this idea off the ground
  • the workflow in architecture is very fragment: you design everything and then you build it
  • he tried to bring this same mentality to build a website but found that it works very differently
  • with a website you start small and build from there, and you correct along the way
  • it’s much more user-centric

 

Kickstarter

  • at the beginning they sold these “noun shirts”
  • one of the problems when you’re just getting off the ground is inventory
  • if you stock a lot of inventory, the cost is lower, but if you don’t sell you lose
  • if you stock too little and a lot of people but, you’re out of stock and you lose that momentum
  • with Kickstarter you would know how many people purchased and then you’d get the stock, thus removing all the risk
  • the backers that invest in your idea are really invested in your idea and really want to support you
  • an amazing brand-building exercise and an amazing community-building campaign

 

When you wree initially building the site were there a lot of suprises, things you didn’t anticipate?

  • initially he was building a solution for a problem that he experienced
  • but right after he launched he got a lot of emails from educators and doctors, saying that they were really helpful for their work
  • that excited them to changed their mindset from it just being a graphical resource
  • they wanted these symbols to become more of visual communication tools and social objects and not just visual objects

 

Where do you see some of this graphic language going as a means of communication? What symbols do you feel are really new?

  • it’s one thing they’re not doing as good a job as they could and that’s why they’re trying to develop this API system
  • they want to allow their symbols to be shared like that
  • through the api they’re going to create some games that’ll test user comprehension

 

One color icons? Do you think of ever introducing color, or animation, or dimension?

  • as a a foundation, they’ll always have it as black and white
  • they want to allow people to give their visual interpretations of these concepts
  • and through technology they want to offer up the one that’s most popular

 

Do you ever kick anyone out?

  • struggled with what their threshold is
  • they have a pretty hands-on curation process

 

What happens if you receive a symbol that means something somewhere else in the world, do you accept it?

  • they see where the symbol comes from first and then might ask the person to explain it a little bit
  • they do want to accept icons like that

 

Did you build your own platform? What technology is it built on?

  • used a lot of web standards at the beginning but built it back in with django
  • Scott knows these things better

 

Categorization

  • redoing that at the moment
  • right now they have a noun paired with an icon
  • but they want a one-to-many relationship
  • they’ve creating a tagging system

flyer_edward2

4 Lunchtime Conversations          

Just love this.

4 Blog          

The fund

They invest in designer entrepreneurs through funding, mentorship, and connections.
Find out more

The book

Designer Founders is a book series that interviews designers about the path they took to create tech startups. Our first edition features the designers who founded Pinterest, Behance, fuseproject, Slideshare, and theicebreak.
Find out more
Download pdf

4 Blog / Resources       J        

There are 2.5 weeks until the last Call for Proposals class. We’ll have a final review with outside critics on May 14. Representing the viewpoint of business and fundraising will be Owen Johnson (Betaspring) and Greg Victory (RISD Careers). We’ll have one or two GD critics as well. If any of you have other critics or guests that you feel are appropriate, let me know of feel free to invite them to your final presentation.

As far as course requirements, I have maintained that I expect three proposals and one final project. These four pieces may overlap in terms of what content they are working with and for whom they are targeted.

I’ve posted a video of Guy Kawasaki talking about the 10 mistakes of entrepreneurs. One being the mistake of not prototyping when you can. I think that’s good advice. His talk is about 35 minutes, then the rest is questions. You should all check it out.

I want to meet with each of you individually on Tuesday to help assess what you should be presenting and bringing in on the last day of class.
There is a sign-up sheet on the class website. Edit the post and put your name in. Note, early meetings are longer. You only need to come to class for your individual meeting and the lunchtime conversation. This week we’ll have Edward Boatman, founder of The Noun Project, via Google Hangout.

-John

4 Emailed          

8:00
8:20
8:40
9:00 – Carly is the werst(bratwerst)
9:20- Justin Chen
9:40 – Mr. Anther Kiley, MFA
10:00 — Break
10:15 – Carlos
10:30 – Elie
10:45 – Jen and Anne
11:00 – Kaveh
11:15 – Daniel
11:30 – Jay

4 Blog          

flyer_specce3

Work for Hire

  • herman miller gave them a brief and they had a design fee
  • they worked with their design and engineering team with a solution that they had already developed
  • the paid them upfront and they owned the results of it
  • this is a different model from licencing

 

Licensing

  • licensing is a form of IP exploitation
  • relationship between licensor and licensee
  • the licensor maintatins the intellectual property but gives the licensee exclusive use of it
  • as the licensee makes money off it the lincensor gets a cut of the profit
  • certain companies are open to licensing deals
  • consignment is a different model where you have a good to sell and then a retail partner
  • licensing is a way to focus your time the way you want to, i.e. design
  • more risk than work-for-hire but more proactive and less risk than trying to produce and market the thing yourself

 

Who is a licensing partner?

  • different ways you can think about it
  • it happens in a lot of different industries (e.g. movies often license songs)
  • it’s a company that produces and sells the product
  • but it might not be a company that manufactures, they might just market and hand off the production to somehone else
  • a lot of brands are also licensed out to producers (e.g. Tommy Hilfiger)

 

Compensation

  • compensation works through royalties
  • a percentage of each sale
  • in his industry you can expect less than 8% royalty on wholesale
  • it’s small because the company making the investment is taking on a lot of risk
  • ideas are cheap; implementation is expensive

 

The Manila Notebook

  • likes doing furniture and product work that he feels personally connected to and invested in
  • as a designer it’s tough to earn a living from one product
  • in addition to work he’s passionate about, he has a side hobby of things he’s not connected to but finds to be a fun challenge
  • began working on this series of notebooks
  • tried to spend as little time as possible on it (really want to expedite the process)
  • just wants to get it out there and see if it stuck or not
  • started in september of 2010 with silly brainstorming
  • all these ideas are working toward this pitch model so they could go to trade shows
  • created this formula of pun-like objects (e.g. tap measure shaped like a roll of tape)
  • wanted to just get things to the point that they could have a conversation around it
  • January 2011 was a trade show at the Jacob Javitz center in new york
  • presented several ideas

 

Is there any fear about stealing idea?

  • there is a little bit but they’ve developed enough of a relationship with these companies so they feel like they can trust them
  • the companies asked for specs after the trade show (March 2011)
  • the specs weren’t precise since the the manufacturers are more or less going to do what works for them so they’re just trying to get the specs in the ballpark
  • prefers that in agreements with these companies his name isn’t associated with the product
  • doesn’t want his identity being so bound up in the work
  • the manila notebook idea isn’t really patentable so it’s mostly based on trust more than anything
  • in general trust is still stronger than a contract since contracts are only as good as one’s ability to enforce them

 

Other than going to the gift fair, are there other ways to approach companies?

  • email is problematic because these companies are already getting tons of emails and it’s a really hard way to get noticed
  • it’s better if you have an in
4 Lunchtime Conversations